A tabletop RPG with an AI Dungeon Master

Grab a mug.
Roll a myth.

Tell the AI Dungeon Master your story idea (say, “a goblin stole our town's only song”) and it builds the whole campaign: villains, twists, a painting every round. You bring the friends and the terrible decisions.

Start a campaign
  • 5e-compatible
  • Easy or Advanced rules
  • Family-safe ratings
  • Guests join with a code
A crowded tavern under a goblin sign, an armored hero in front
Round 1 · paintedThe Silver Goblin, opening night
Giant glowing dice resting among clockwork gears
Tap the die to roll
How it works

From “what if…” to a storybook in four steps

  1. Write the premise

    One sentence is plenty. “A goblin stole our town’s only song.” The AI Dungeon Master builds the world, the villain and the twists.

  2. Make your heroes

    A name, a class and one weird detail. Each hero gets a painted portrait that stays the same in every scene.

  3. Play together live

    Everyone joins the same table. Take turns, roll dice, make wonderfully bad choices. The DM keeps up.

  4. Get your storybook

    After each session the DM writes a chapter, paintings and all. Edit it, share it, print it for the fridge.

Play anywhere

One Table screen, phones as controllers

Put the Table screen on the TV or a laptop so the whole room sees the story and paintings. Each phone becomes a controller: your hero, your hearts, your big Roll button.

Mix and match: some at the couch, Grandma on her tablet two states away.
Table screen on a TV showing the current sceneTABLE SCREEN · ROUND 3Pip's turn
PPipROLL
GGrumboldwait
LLyrawait
MMossydone
Two ways to play

Easy for first-timers. True to the rules for veterans.

Tavern Rules keep it light. Three stats, a few hearts, and the DM suggests what you might try. Results come back in plain words, not math.

  • Mighty, Clever, Charming
  • Hearts instead of hit points
  • Suggested actions every turn
  • Perfect for kids and first-timers
Chosen per campaign. Same story, same DM, different dice math.
P
Pip ThistlewhitHalfling Bard · knows exactly one song
1Mighty
2Clever
4Charming
Challenge Grubnak to a Bard-OffOffer him a very nice sandwich
Success… with a twist! Grubnak loves the song. Now he wants an encore.
Skins

Same table. Whole new look.

The game screen is skinnable. Each skin loads as a pack: colors and fonts, its own copy voice, even its own dice. Swap it any time, mid-campaign included. All skins are free.

PACKneon-tavern· tokens · copy voice · dice
Goblin SongSession 2 · Round 3
Skin preview scene: the goblin king in the flooded undercroft

Grubnak strums a chord so awful the torches flinch. Pip… what do you do?

Challenge Grubnak to a Bard-Off
Roll the d20
Families

Safe for the whole family

The host picks a rating for each campaign. The DM sticks to it, every turn and every painting.

Included in the TechRinger Family plan
X-cardAnyone can tap it
Too spooky? Too much? Tap the X-card and the DM skips the moment. No questions asked, no explaining.

Child profiles cap the rating

A kid at the table? The campaign can't go above the rating you set for them. Mature tables won't let them in at all.

Parents can read the logs

Every turn, every roll, every painting is in the campaign log. Peek any time from your TechRinger family settings.

The art

Every round becomes a painting

Once everyone has acted, the DM paints the round. Your heroes keep the same faces in every scene, from tavern brawl to final boss.

Round 1: a crowded tavern under a Goblin sign, an armored hero in front
ROUND 1 · PAINTEDPip tries to tip the bard. Pip is the bard.
A huge green ogre in a lantern-lit tavern, mid arm-wrestle
PAINT THIS MOMENTGrumbold arm-wrestles an ogre. Invoices him after.
Round 2: the goblin king with a stolen lute in a flooded undercroft
ROUND 2 · PAINTEDGrubnak serenades the humming chest. Badly.
Waiting for Lyra's turn…
ROUND 3 · IN PROGRESSLyra is up next. Allergies are acting up.
Paint this momentSomething too good to wait for the round? Any player can tap it on their turn. About 50 credits, roughly 5¢ (an estimate). Straight into the chapter book.
Chapter illustration: the goblin king clutching the stolen lute
CHAPTER TWOThe Flooded Undercroft

Water roared through the cracked ceiling as Grubnak cradled the stolen lute like a baby. Pip cleared his throat. He knew exactly one song, and tonight, it would have to be enough.

p. 14
The storybook

Every session ends with a chapter

The DM writes it up, paintings included. Fix the jokes, reorder the scenes, pick a cover. Then share a web book with a private link, or keep it on the shelf.

Open web book

Your table is waiting.
Bring snacks.

Sign in with your TechRinger account. New accounts start with a welcome grant of credits, enough for a couple of sessions (an estimate).